Metamorphosis Alpha: In Search of Adventure
Max
Harbinger of the apocalypse
Description:
Sex: Male
Hit Points: 67/67
Armor Class: 01 (heightened dexterity)
Mental Attacked Resisted: 00
Mental Defense: 16 (heightened intelligence and mental defense shield)
Computer Recognition: 03 (05 when chameleon powers active)
Constitution: 16
Dexterity: 10 (07 without heightened dexterity)
Leadership Potential: 16
Mental Resistance: 12 (08 without heightened intelligence)
Radiation Resistance: 11
Strength: 10
Physical Mutations
- Chameleon Powers
- Heightened Dexterity
- Regeneration
- Sonic Abilities
Mental Mutations
- Heightened Intelligence
- Mental Blast
- Mental Defense Shield
Physical Defect
Max cannot feel pain or use his sense of touch in any way.
Mental Defect
Max unconsciously generates a mental field with a range of 30 yards radius that actually makes others want to fight with him (happens on a 25% chance every day with every human or humanoid Max meets). Only beings with intelligences of 17 or 18 can resist this effect.
Equipment: Fur clothing, bone dagger (WC 3, DMG 1-4), spear (WC 2, DMG 1-6/1-4/1-6), dried jerky (1 week), bedroll, water skin, flint & tender, large belt pouch.
Bio:
Max is an unpopular man in Habitat; a failed Enginer apprentice, he is always spouting off about his apocalyptic beliefs. Many years ago, he discovered an old crumbling manual about the Warden. He didn’t understand a lot of the terms used but understood enough to believe that the Warden was not a planet but a doomed ship, under the control of a being only known as Al. Al’s job was to help Man, but Max came to believe that Al must have mutinied and taken over long ago. The ship was in the hands of a power-mad creature! He discussed his discovery with Enginer Rorke, but the Enginer thought that the manual was a fake, written long ago by an insane man. Only a few days later, the manual disappeared.